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The Battle Arena

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Devlog

  • Devblog #5 - Change of Plan
    April 25, 2021 by flaming910
    In the past few days I did a lot of polish work and tidying of things. I decided on a theme for things and how I wanted the world to look, and got that textured and modelled out. Got a gritty/blood lo... Continue reading
  • Devblog #4 - UI and Visuals
    April 20, 2021 by flaming910
    In my latest update to things I created a minimal set of UI. I created a main menu that will allow you to choose which enemy you want to fight(currently only one option). There are also health bars fo... Continue reading
  • Devblog #3 - Stormbringer Attacks
    April 18, 2021 by flaming910
    The AI and actual attacks for my first boss, Stormbringer, are now for the most part done and ready. Still need to do actual modelling, animation, and effects for everything, but for now the simple mo... Continue reading
  • Devblog #2 - Mechanics and Box Modelling
    April 18, 2021 by flaming910
    After doing the player's mechanics and getting a good foundation to work off of, I created a more robust version of my initial boss idea. It turned out to be a sort of thunder-crab robot thing. I came... Continue reading
  • Devblog #1 - The Beginning
    April 17, 2021 by flaming910
    The first thing I needed to tackle for this game was what it is going to be. To do so I ended up just writing down words on a whiteboard until I had a fairly long enough list that I could create somet... Continue reading
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